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Ever since sword and shield released I always wanted to create my own monster taming game with all the features I personally wanted in a game. One problem I don't know how to code, so I figured this all would just be a dream to think about to kill time. Then I discovered MonMae. Yana aims to create an engine that non or less skilled coders can use to create monster taming games. I thought this was perfect and my best shot at making my dream a reality, so I backed the Kickstarter the day I learned of it. MonMae isn't perfect, still has a way to go, and is missing a few things I would personally like, but Yana is working hard on it as a solo dev and every update improves things, fixes bugs, or lays the foundation for new features in the future. As someone who can't code I've been having fun looking at the code and trying to see how things work and I think I've slowly started to learn some things. I've been able to to change small parts in the code to what I want that's not currently possible in the visual editor alone, so if you're worried about that, don't be. What's already there is cool and I'm excited to see what MonMae becomes in the future.