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(+1)

The game is really fun, frantic and energetic. Shooting and the sound effects are incredibly satisying with how many bullets are fired in quick succession, combined with the fast enemies and open combat arenas with non linear progression makes the pace pretty quick.

Overall, I really like it, but there are a couple things I would recommend.

- Add more sound effects, I think the current ones are perfect, but even more would make it even better (sounds for enemies spawning, making voice lines that can play during combat, more mechanical sounds for the ships, sound for explosions, etc...)

- Idk if its a bug? but after a while there was no music in combat, which made it feel a little less hype, I think adding some electronic or rock music would be great.

- Make the player's shield green, sometimes I get lost and because enemy shields are the same color it takes a couple extra seconds to find it.

(+1)

Thanks for the feedback!

  • There are already sounds for enemies spawning and explosions. Ship explosions are not very loud compared to weapon explosions since enemy ships blow up constantly, and often several at once. I'll try and see if I can improve on it.
  • Hm, the music stopping suddenly sounds like a bug. The game should have music playing at all times, as it swaps between combat and exploration music. When did you find this issue? I want to try and replicate it to see what might have gone wrong.
  • The player's shield was originally made sky blue to both fit the healthbar UI and to stay consistent with the way the enemy ship's shield works. I can try and tint it different colors to see how it looks, but I'm not sure if I'll stick with it.