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I only have two complaints with the game so far, and its that the game forces you to the home screen after completing the story for each update. I have been denied the fox girl scene twice because I finished the story content for two different updates (v0.2.52 and v0.3) before getting the requirements for the fox girls scene. The next is that the stats play virtually no part story wise, even if you farm your stats the only things it helps is in mc vs monster fights since most villain encounters are cutscenes with options (not complaining about that part, I even think it's conducive to a stat system to give different options during encounters based on character stats similar to the 'negative energy' prompts already in the game), if the mc or others are in danger it doesn't matter if you have 10 points or 100 in a stat. Not to get it twisted though I understand that the MC is trying to hide his identity and not pull a Tony stark "I am Iron man" but when a micro penis having twat waffle with an unwarranted god complex threatens the mc or the girls there should be a way to just not be helpless, it is really lame to see your stat pumped "hero" just float helplessly because of 'TeLeKiNeSisIs' if I farmed the stats beforehand (if not scenes plays normally so you aren't forced to farm if the player doesn't want to).  Otherwise, I'm enjoying this one and am even thinking about buying v0.3.5. 

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Hi, I'm trying to explore different outcomes for events, I certainly don't like any more the "Have 15 in luck to get the girl", because it's not a "choice" but a forced thing to have. I'm trying to find the thing that fits for my like. That's why stats are only needed for fights and VN-fights so far. In matters of the prison, I'm trying to add as many days as possible, I don't really want to leave "empty" days, so at least doing 1 event per day sounds okay, don't worry about that, you'll get her, and many more.

And Adam.... Sadly, until MC has some kind of eye ray or finger ray or telekinesis of his own, or something that can hit hard from a distance, it's really hard for him. The Wind skill will never be that strong to beat the telekinesis holding him in the air.

I understand, thank you for the quick reply. I like that you are trying to do your own thing, it makes the game more unique. I just wanted to give an example of how the stats could play more roles, something like impressing a strong fighter like marvelous girl or a abilities focused hero like whisper might require higher stats or abilities during choice interactions. This may also give a feeling of "earning" to the player when 'gaining' abilities from stronger characters.