Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+3)

Though wordy, this never felt overwrought or bogged down with too much exposition and the narrator has a refreshingly teenage cut to her internal monologue. A lot of the passages were understandably rough but didn't feel voyeuristic.

Interspersing narrative text with flickering details (e.g. clicking on a word to illuminate more information) and epistolary fragments (Hanna's chatlogs) is something I love about Twine work and I really appreciated its use in this story.

I think this is a very promising start and can't wait to see more from this writer—I especially appreciated the in-depth afterword where their influences were discussed, and the user-friendly skipping functions were deployed extremely well.