Super happy the deflation minigame is gone, it was annoying that the game went through several updates with it still so broken.
Liking the game way more than I did before, and it's 100% playable now, almost fun with some of the inflation shapes.
Anyway, 3.2 observations:
- Doing quests for people is fine, but it's easy to lose where they are.
- The social minigame maze thing can be impossible depending on how inflated you are/aren't. Got stuck in a bounce loop once, which was worth a good laugh, just ricocheting at the speed of light. Kinda wonder if maybe the player should be locked at a specific size/shape during the maze?
- The speed bonus is OP as hell, and full body inflation is the best way to get it, so jumping once and zooming around the map as a giant sphere is 100% the meta MLG strat, I've gotten millions of points with zero effort easily.
- Kinda wish there was a hunger bar instead of just dropping the "hungry!" text on you randomly.
- Wish stores had an open/closed sign because it's a pain to have to manually check them (or memorize which ones are open.)
- The "bloated, but not fully spherical" shape is cumbersome and annoying to use, other than the jump boost giving enough speed for the bonus points.
- Escorting a spherical friend is a pain in the butt since they're so hard to control, especially with the curbs in the way and all the nooks and crannies they get stuck in. Also, the embarrassment mechanic is pretty janky with any shape.