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I enjoyed your game a lot - the aesthetics, the soundtrack, the way the guns shoot...

It's visually quite simple, but also very readable and dynamic. Didn't have much of an opportunity to look at the dialogue and portraits, but I think they look pretty neat too! And the gun is like a friggin' hose but with bullets, haha. It's really cool!

The shooting sound volume is just right and it's quite fitting without being intrusive. Allows me to enjoy the soundtrack - tense, spacey, very fitting and very much my jam ^^ especially the first track gives me some very pleasant FTL vibes. Good taste!

Only a couple nitpicks - when shooting down tankier enemies it wasn't easy to deduce how much HP they have left, and with the gun's spread it was sometimes hard to predict when they're going to die. Maybe change their damage tint to red when they're at 20% hp or so? Also, the beam attack felt a little underwhelming - some kind of particle effect when it hits the shield or ship would be nice. And when the second enemy mothership arrived - it'd make some sense if it also shot the player with its beam, imo.

Overall - I think the theme is a little forced, but every other part of the game I really enjoyed. Congrats on finishing the jam with such a solid submission! ^^