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The nex format is for compiled software.  The ones I produce are in NextBasic (.bas format). 

I had a couple of reasons for creating BASIC software.  One was a challenge to see whether the Basic and hardware features on the Next could perform well enough to produce decent games without resorting to machine code. 

The second was because I wanted to also offer them as free code for people to play with, learn from or just enjoy the chance to look at how the game works (which is why I write the pdf guides).  It brings back memories of the 80's era of home computing that I grew up in (but now on a *modern* 8-bit system) 

And of course, because its just a lot of fun to write games... :)