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I loved the enemy pathfinding, it put me in mind of Commander Keen (except the slugs are good). I completely avoided the loot bugs/slugs/snails on my first attempt and passed the puzzles, so it kind of created replayability when I realised I was supposed to be collecting them... so I reloaded and got it the second time round lol. Maybe that UI could be clearer, or at least mentioned somewhere other than the title of the game? The other UI features are awesome!

Nice learning curve for the player! The floating head is a little wild as a second room enemy, but you've clearly said 'here's enemy 1, here's enemy 2, now you'll start getting combos in future rooms' and chosen no-nonsense as a feature of the game (and of the jam). I like it!

That floating hair animation is *chef's kiss*