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In that case graphics is rendering by pixels on a window, just create a console app that prints the text

Can you rephrase, please? I think I got it, though.

(1 edit)

In normal games there are graphics, in ASCII games there is no graphics because everything is drawn with ASCII characters. If you don’t understand, see the definition of text/ASCII games.

In the jam’s description there are few example games

So you can render anything so long as it's ascii, even if it's effectively a filter?

yeah, it is better when its an console app but i won’t disqualify any submission :) any kind of ascii game is fine

Thats what I was going to ask, will it count if your ascii is actually a filter to change whats rendering into ascii only based on the screen image?

I even started doing it with C++, but I don't know how to capture the user's keystrokes without using Console.ReadKey() and preventing blocking the game loop, so I used javascript to create a giant text that was updated at 30fps, something possible replicated on the console and it worked fine, until if I play this text in the browser my game appears drawn in ASCII

would a few colors like this be okay?

https://www.giantbomb.com/ax-2-uchuu-yusousen-nostromo/3030-28898/

Type-in Mania: BASIC Programming on the TRS-80 MC-10: Uchuu Yusousen  Nostromo

sure