I have some questions:
1) For 3D Box and Plane Projection from Tiled Sprite Behavior, is there a way to rotate it in world? Imagine a fan of a windmill, for example.
Solved it: Set 2D angle linked to Z-Axis!
2) Any tips for implementing head bobbing for the 3D camera? I tried it with various methods but only able to make the camera shaky.
All the best and thank you!