Thanks for the feedback.
Letting the player drive outside the roads never really crossed my mind, but it might’ve been a fun addition, thanks for the suggestion.
I never intended the cars to be an obstacle for the player, their main reason for existence is to make the game a bit more dynamic, instead of just driving around static objects. The fact that they’re also annoying is only a happy accident. The same goes for the parking spots, they’re mostly there for aesthetic reasons.
All in all, there are a lot of things that could be improved, but as you mentioned, I had to make compromises because of the time constraint.