Hi. Great to see this project. It combines two things I really enjoy, Zelda's Adventure, and the Game Boy! I do have 2 questions regarding things that have deviated from the original. First is picking up items off the ground. In the original, you just walk over them to collect rather than interacting. What is the reason for this change? Second, and probably more important, is deaths. In the original, upon dying, you restart either at the start point in the overworld, start of the shrine, or room before the shrine boss. In this version, it is a full game over and progress is lost. Is there a reason for this, and is there any change of having it mirror the original at some point?
Great work, really looking forward to playing around more with this.