Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags


  1. How was the gameplay? Exciting? Fun? Boring? 
    1. Tense at times. The constant footsteps in the background and the low visibility were good
  2. What did you think of the map size? 
    1. Probably a bit too big
  3. How did you feel about visibility while playing? 
    1. Maybe a smidge too dark. More landmarks for the spaces would have been good
  4. Tell us about your favorite part of the game. 
    1. The audio was really well done. The game had a tense atmosphere
  5. Tell us about your least favorite part of the game. 
    1. I wasnt sure what i was supposed to do. I also couldnt always load batteries into slots, so that felt very frustrating. I felt that i was fighting controls more than anything gameplay related
  6. Thoughts on difficulty? How does it feel on the first run, vs after having more experience with additional runs? 
    1. The biggest issue is lack of clarity of what I should be doing. I didnt read anything beyond the control setup, so i wasnt sure what was going on or my goals. The first time i saw the slenderman i walked up to him to see what was going on then i died (i figured something like that would happen). The next time I died my back was to the enemy as i tried to get a battery into a slot. So it just kind of ended anti-climatically. This could have been a great jumpscare moment (Spin the camera around and with a quick zoom in on the slenderman’s face and some sound effect)
  7. Feedback on any specific mechanics, rooms, etc?
  8. What do you think about the Luumba? 
    1. If that is slender man, it was creepy looking. But i am not sure how he relates to putting me into a painting. I’d almost say have a paint canvas follow you around instead, but that is pretty goofy, but thematic.