- How was the gameplay? Exciting? Fun? Boring?
- Tense at times. The constant footsteps in the background and the low visibility were good
- What did you think of the map size?
- Probably a bit too big
- How did you feel about visibility while playing?
- Maybe a smidge too dark. More landmarks for the spaces would have been good
- Tell us about your favorite part of the game.
- The audio was really well done. The game had a tense atmosphere
- Tell us about your least favorite part of the game.
- I wasnt sure what i was supposed to do. I also couldnt always load batteries into slots, so that felt very frustrating. I felt that i was fighting controls more than anything gameplay related
- Thoughts on difficulty? How does it feel on the first run, vs after having more experience with additional runs?
- The biggest issue is lack of clarity of what I should be doing. I didnt read anything beyond the control setup, so i wasnt sure what was going on or my goals. The first time i saw the slenderman i walked up to him to see what was going on then i died (i figured something like that would happen). The next time I died my back was to the enemy as i tried to get a battery into a slot. So it just kind of ended anti-climatically. This could have been a great jumpscare moment (Spin the camera around and with a quick zoom in on the slenderman’s face and some sound effect)
- Feedback on any specific mechanics, rooms, etc?
- What do you think about the Luumba?
- If that is slender man, it was creepy looking. But i am not sure how he relates to putting me into a painting. I’d almost say have a paint canvas follow you around instead, but that is pretty goofy, but thematic.