- Does camera feel good?
- The camera felt fine, responsive
- How does the map feel to navigate? Does it feel too big? Too open?
- A bit too big. I was unable to avoid the monster and mostly gave up trying to get away from it. I just hoped it was in a different location
- What are your thoughts on the panel layout? Does it feel easy to move through? Should things be grouped differently?
- The Panel Layout was good. It was a bit frustrating that i could not control my robot’s movement separately from what panel i was looking at. This actually has potential to be a fun multiplayer game where some players are piloting blindly, others are giving navigational directions, others are adjusting power/repairing the pod, others are lighting things/defending the ship. (not sure what the moment to moment gameplay would be for that, but the Star Trek Bridge Crew game and Captain Sonar board game kinda do this)
- Does the monster feel balanced? Did it feel like a threat? Did you feel like you could escape?
- The monster felt overpowered. It was definitely threatening. It felt very unfair to start and have the monster sometimes start very close to you. I honestly wouldnt introduce the monster until a later stage in the game. Let players get acclimated to the other features before introducing a threat.
- This question is missing :)
- Thoughts on the hide button? Does it feel useful?
- I didnt realize it was a thing until reading this. (then reading/skimming the directions). As a rule, you should not expect players to read. ;)
- Did you use the window? Did the oxygen feel balanced?
- I didnt use the window, just the map.
- How is the movement? Do you feel like you're able to move through the environment properly? Fast? Slow?
- Movement speed felt ok. Maybe a bit on the slow side, but since I had to switch between views it was probably fine.
- How was the map? Did it have to many landmarks? Not enough? Was it useful?
- Map probably could have used a few more landmarks. It felt like a lot to juggle, movement, avoiding, trying to constantly orient yourself to the map
- What does the big red button do?
- Blow up the ship