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  1. What do you think of the puzzles? Too difficult or too easy?
    1. I thought the puzzles were good! I had to do a lot of thinking for each one that I did that i though fit the point of the game of playing over and over to understand them that I really liked! 
  2. How did you feel about the oxygen meter? (Balanced? Too slow? Dynamic with player movement and fire?)
    1. I thought it was pretty balanced and gave enough time to figure out puzzles one by one and then put them together at the end! 
  3. How did you feel about the fire/extinguisher? Were the fires a good enough distraction to keep you on your toes?
    1. I liked the fire aspect, it made to remember to always have the fire extinguisher on hand the whole time so i didn't have to go back for it and waste time. 
  4. What did you think of the pace/length of the game?
    1. Pacing was good, I had this sense of rushing as I was doing the puzzles so that I could get them done before that round ended which was fun. I liked the concept of playing over and over within the allotted time to get the game completed in the end and learning the puzzles. 
  5. What did you think of the level design? Was it easy to keep track of the rooms given the constraint on the door charges?
    1. Level design was nice and easy to follow. I could remember where I was heading and where I wanted to go for every playthrough. 
  6. What did you like about the game
    1. Puzzles were my favorite part of the game for sure because I love puzzles in general. 
  7. What did you dislike about the game?
    1. the movement kind of threw me off when i started playing because I didn't realize I had a creative-mode like movement of moving up and down like i was floating, I just didn't expect it and took a bit to get used to.  
  8. What could be improved or added to enhance the overall gameplay?
    1.  I think there could be some way to gain a battery charge so that you could open more doors, maybe as a result of getting a correct puzzle because there are way more doors than there are battery charges. 
  9. What did you think of the overall feel/ambience of the game? Did the sounds and art mesh well? 
    1. I liked the ambience, it had this sort of Subnautica spaceship feel to it almost like its the prequel to the game. Its very fun and exciting to me :D