- What do you think of the puzzles? Too difficult or too easy?
- I thought the puzzles were good! I had to do a lot of thinking for each one that I did that i though fit the point of the game of playing over and over to understand them that I really liked!
- How did you feel about the oxygen meter? (Balanced? Too slow? Dynamic with player movement and fire?)
- I thought it was pretty balanced and gave enough time to figure out puzzles one by one and then put them together at the end!
- How did you feel about the fire/extinguisher? Were the fires a good enough distraction to keep you on your toes?
- I liked the fire aspect, it made to remember to always have the fire extinguisher on hand the whole time so i didn't have to go back for it and waste time.
- What did you think of the pace/length of the game?
- Pacing was good, I had this sense of rushing as I was doing the puzzles so that I could get them done before that round ended which was fun. I liked the concept of playing over and over within the allotted time to get the game completed in the end and learning the puzzles.
- What did you think of the level design? Was it easy to keep track of the rooms given the constraint on the door charges?
- Level design was nice and easy to follow. I could remember where I was heading and where I wanted to go for every playthrough.
- What did you like about the game
- Puzzles were my favorite part of the game for sure because I love puzzles in general.
- What did you dislike about the game?
- the movement kind of threw me off when i started playing because I didn't realize I had a creative-mode like movement of moving up and down like i was floating, I just didn't expect it and took a bit to get used to.
- What could be improved or added to enhance the overall gameplay?
- I think there could be some way to gain a battery charge so that you could open more doors, maybe as a result of getting a correct puzzle because there are way more doors than there are battery charges.
- What did you think of the overall feel/ambience of the game? Did the sounds and art mesh well?
- I liked the ambience, it had this sort of Subnautica spaceship feel to it almost like its the prequel to the game. Its very fun and exciting to me :D