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(4 edits)

Thanks, it works perfectly, although one thing I don't really get, even after checking the area setup code, is how to randomize the positions of my custom pickups, like make them appear in a random tile within the floor layout, without overlapping with enemies or other pickups.
Also how exactly do I define what my status effect does on the start of an enemy's/my turn? I really don't see a way on how I could interact with that code without having to modify it from the source, which isn't a big deal, but I want to eventually release the mod without actually replacing yours :P

Edit: I think I figured out how to do the status effect thingy, I could basically just replicate the setup I used for some of the stuff I did on my rebalance pack like regenerating Frog's hp. 

Yep:

Edit2: Still haven't figured out the floor generation thing though, the chest setup I have on that mod is far from ideal.