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a really charming game! plant knights are such a cute idea, and i loved the ways this individualizes itself from other pbta games. i thought the bug companions, weapon crafting, and travel montages were particularly cool! i also like that you get rewards from taking a risk or sacrificing something for your chivalric deed. nice job!

thank you! Weapon crafting was a particularly fun thing to design, and in my play tests originally only one player could have a companion -- but since everybody wanted one I had to improve that!

player companions are so much fun! unfortunately as a gm i always forget they exist. gms who can skillfully work in all the companion animals have all my respect