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Interesting read - especially as I am struggling with similar concers. Hope for the next part of it.

PS. Postmortem is a bit morbid, but it also apply mostly to games that were long released (or even practically dead) not to something you released two weeks before :P

Appreciate it! I do expect I'll do a followup eventually, but not for a while still.

For the next game I'll just start calling every dev update a premortum, that ought to reduce the morbidity.