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(+1)

Nice work with lighting and normal maps!

That monster gave me real chills :)

It did get tedious dragging the relicts around though, so I didn't finish level 2. Also, considering the amount of time dragging them around, they could have had a smoother audio loop.

Impressive to squeeze in upgrades and stuff in this short period of time. 

Impressive entry, well done!

Thank you very much!

Sure, the design of the levels is definetely a thing to take care of in a future release. We joined the jam late so let's say we could have put more thought into UX :D 

We really appreciate the feedback, thank you once again! :)