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Thanks for the kind words!

This game is indeed a test to see if the concept of "Directional Dodging" lands with people or not.


I am in the middle of developing a game that uses this system's fully expanded version. If you wanna take a look at some of that in its early from, please check em out on my twitter:

https://mobile.twitter.com/colo_coko4


Also, you said there should be enemy attacks where you can only jump or dodge, could you please let me know what you meant by that exactly? Like certain attacks which can only be dodged by jump or only by ducking?


Thanks!

(+1)

As I've said, I think this could be the foundation of a pretty damn good game.

> Like certain attacks which can only be dodged by jump or only by ducking?
This is exactly what I meant.

(+1)

thanks!