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Thank you! I appreciate the comment. I was planning to add a bit more choice, but I couldn't spend as much time as I wanted each day on it, and time started catching up with me, so I ended up having to make a choice between more interactivity or making sure the central plot was finished. The only major choice I realize in retrospect is really the one in the beginning where you choose which thing in the basement to interact with, and each thing "wakes up" a different haunting.

I do want to make more games like it in the future, and with out a time limit I'll be able to flesh them out :)