Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

this is really fun! i’m terrible at auto-chess so i wasn’t able to get past the first boss even after three tries… but i still had fun!

the art and characters are really well done especially, and the tutorial was really well done, short but informative. (having just implemented a tutorial i’m very impressed by this one). also is there no audio yet? i played on mac and didn’t hear any audio. maybe i should try out the windows build? also the map screen and the transition are really nice.

for feedback, i think that having a clearer visual effect for when the “hero” units get their ults would be nice, i found myself missing the effect and then thinking to myself “oh no, how long have they had their ult…” also i may have missed this, but it wasn’t clear to me how much damage the units did relative to each other, i would like to know that the unnamed do, for example, 5dps and the mage does 15dps or something like that.

also i really liked the direction mechanic. it made me think more about the structure of the map and where to focus my fire. i did think the RNG on the direction bonuses felt really brutal sometimes. getting an unnamed who has -15% damage in every direction except left is just too sad!

i really liked Souls Tree and i want to play more! thanks for making it!

(+1)

Thank you for your feedback! Indeed, we are currently implementing sound to the game. In the next months I'll be posting an update with some major changes to the gameplay.

Regarding your feedback, we'll look into making ultimates more clear once they are available and later on there will be a unit details panel where you'll be able to see unit stats.

You brought up a great point, which is the direction bonuses RNG. This will be toned down, so they will be either semi-randomized or fully hard-coded.

This is a passion project that we've been working on for an year, so thank you so much for playing :)