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Tried this out and a good time was had by all! Steal a giant mech! That's a good hook. The set up and execution parts of the heist are simple, but leave all kinds of room for players to add details. As the Throne, you play face down cards and as the Thief you play just one card. When all is revealed, high card wins that stage of the heist. That's about "it". But it's more than enough, because the fun here is about the descriptions and playing off each other in the moment and "yes, and-ing" your way through the action. Even if you're not great at naming ancient orders, mecha defensive systems, or NPCs on the fly, each Throne has a bunch of examples you can pick and drop into the story. The art fits the themes as well. A great, compact game.