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(+1)

Hi there! Instead of simply clicking stars in the rating, I'd love to give some feedback about your work. We invest lots of hours in this projects, so just a thumbs up or down is a bit unfair.

- First of all, great project. The theme of the sea serpents is quite fresh, not the typical vampire. The tarot cards are unique and I loved the pieces of text like the transformation, the previous life or the weaknesses of those serpents. :)

- Then, I cannot help to think that your game has lots and lots of content, maybe a bit too much. Is it really necessary a combat system with weapons and ranges? I picture games like this to be plotting and subterfuge, and the action scenes, quick and decissive (like your skill rolls). There's people out there that seem to NEED combat frameworks in their games, so it's not a critique, just a thought. 

- Speaking of systems, I've worked your maths, and they look pretty good. I think it's pretty easy to pass a test when you have the ammount of dice, but those mechanics of discarding cards or activating them make the system quite interesting. Here you have the link to the maths, if you're interested: https://anydice.com/program/2efd2.     

- I know that is quite difficult, but having the effects of every card written in them should make the game more efficient. Taking a peek of every rule of your cards constantly is gonna slow the sessions. I'm aware of the ammount of text and also don't want to obscure your illustrations (tarot cards only have the name written). Maybe putting the skill modifiers and a word for every effect would do the trick?

So, I don't want to rant and be very pesky on other's work. Those are my humble opinions. Make what you feel with them and keep the good work. <3 Thank you for making this amazing project. 

(+1)

Thanks for all the feedback and putting all that time into reviewing my game! I can agree with the card effects being slow to cross reference. I originally intended for the descriptions to be on the back of the cards by printing out the sheet double sided, but I never got around to doing it. When I have some more free time I might get around to updating that sheet. Thank you again for all the constructive feedback!