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Tentikun

A lewd game of tentacle pleasures. · By Jakai

report and bug

A topic by shadow2231 created Apr 15, 2023 Views: 136 Replies: 3
Viewing posts 1 to 2
(1 edit)

hi there! i've played the demo and it worked pretty well. i just want to report that there might be a bug on the alert system. when the charater got alerted of me opening some of the locker the alert bar increase but didn't decrease at all. i've bought some upgrades that could decrease the bar faster, but it is useless because the bar won't decrease no matter how many related upgrade i bought.


also, may i suggest that the upgrade system has requirement? i know that the current upgrade system has requirement, but the requirement is dynamic, like the lust point need keep increases on certain number of upgrade bought. though it is good at first, it will become annoying later. like for example we already reach some edge on the upgrade tree, but the other part of the upgrade is still near the center, but it cost you 9 or 15 lust point to unlock, i have a feeling some player will found it annoying. this is just a suggestion okay, if it is the feature i wouldn't mind. this is really interesting

Developer (1 edit)

I'll have another look at the alert system's auto-decrease but it should be fine. The decrease rate is very slow to encourage you to not cause alerts in the first place. I may also implement other ways to decrease it in the future or ways to recover sealed lockers. Also note that the alerts are depleasted when an officer is sent out. You can also grab or gas that officer to make sure they do not seal a locker.

The upgrade system cost increases at around every 4 or 5 unlocks so that you have more choise of what to unlock before other upgrades presented. If I changed this to a static system it would not be any cheaper to unlock later upgrades. Note that unlocks (new infections types for example) will be more expensive than the upgrades. For ex, if thge upgrades are currently 5 then the unlock could be 9 or more.

well, okay, then, it's just that it's bit frustrating though, i've upgraded the alert system and nothing happened,  i feel like i've wasted the point i got.


well, if the upgrade system is the feature, i won't mind. just, please fix the alert system okay.

Developer

I had a look at the auto-decrease of the alert bar and it does function. I think the reason it does not feel like it is because it is very slow. It is between 30-60 seconds per tick depending on how far you've upgraded it. I'm going to increase the amount deducted from 1 to 5 for the next update to make it feel a bit faster. I do not want to go too far with this though since that would negate the reason for alerts existing especially since you can simply grab or gas any officer that is send out before they can seal a locker.