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(+1)

Nessa shouldn’t be D tier.

She cheeses earlygame like a champ.

She absolutely hard counters all forms of permanent debuffs like poison, sunder, etc.

She serves as a way to trigger on death effects without taking wounds (Woad can literally make near infinite food with her lmao)

She heals AND deals dmg with her active, something nobody else does without some sort of evolution upgrade.

She supports debuffers like Wyrmlet & Pyris.

She works god tier with ring of power & bone ring for various reasons (RoP makes her into an eternally healing tank that also does a lot of dmg from flames; BR works well with her revival as she full heals on hatching.

Yeah her healing isn’t as much as hydrim and only works on 1 unit normally (& also relies on the enemies being alive), but she is definitely usable and has interactions with a ton of stuff.

(+1)

im going to try to break down what I think of her, lets see:

- Debuffs are not really the highest point of concern and shouldnt really be considered that great of a feat

- The way to trigger death effects without taking wounds is Nessas biggest plus, which is really good, cant lie, it is amazing when paired up with haunted synergy and Woad, but it doesnt really make it enough to be raised a tier, as Void Beacons can generate much more food with Woad, more than Nessa can even think of doing

- The Healing and Dps she does is very niche and cant compare to other monsters that can do similar feat, for example Gora.

- Rings are not enough to raise it tbh, it would just be too reliant on them to even work a little bit.

She is in the need of a rework and isnt suitable for anything other than D currently.