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(4 edits)

Hi! Love the game so much, i'm running two campaigns for it simultaneously <3 quick question, then some feedback!

1. Are there meant to be blurbs explaining the keywords Adapted and Impact? I couldn't find them anywhere in the base game, and some players were asking me about them.

2. The Icon move 'Perspective' feels a little undertuned -- I don't see too much that it gives you that a dispel uncertainties roll wouldn't. maybe some sort of interaction with gravity clocks could give it more narrative weight? Making a project more complicated at the cost of adding gravity clock wedges, for instance?