Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

I played Anamnesis over a period of more than two weeks, one entry at a time, as the game turned out to be quite an intense experience. There is something in thinking about lost and returned memories, that dredges out your own recollections of years long gone.

Anamnesis is a beautiful game that plays the theme of amnesia in a very smart way. In most of the games that I've played, you draw cards to establish a writing prompt, usually an inspiring question to answer. In Anamnesis you draw Minor Arcana to establish the question, and then you draw a Major Arcana card to establish the answer. The questions are listed in the game, but the interpretation of the Major Arcana is up to you – it can be the canonical meaning, visual inspiration, etc.

So, on one hand, you are not in control of what memory comes back, on the other, it is your decision, what the memory means. I really liked how it played out in my game. I felt like I was looking at scattered puzzles of my past life, never fully satisfied and always intrigued.

In contrast, in the fifth act, you don't draw a random card, but decide by yourself, what your future will be. It made the ending more meaningful – although I spent quite a time thinking about which card to choose.

All in all, it was a great experience.

You can find my playthrough here.