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Ethan Don: The art style is what really made the game for me.  The game was definitely designed with a clear direction in mind which allowed the levels to really look and feel like a dream world. I really enjoyed the features of the gameplay but some of them could use a bit more polishing. The flight powerup felt a little awkward and I was not always sure how it was supposed to help me. Additionally, I love design of the enemies but I was not sure if there was a way to hit them without taking damage yourself. This could be a design choice where you are supposed to avoid enemies as best you can, in which case that's cool. The alternative is I am just bad at the game and I want to just pretend that's not true. 

Overall great work. Playing through the game was a lot of fun.