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(+6)

I wish there was an option at least to make game treat giga sized character in scale instead of "realistic", so his/her movements will be as fast as on the lightest/smallest build (but with same thum-thums and foot prints ofc), don't really like that character walks SUPER slow whne grows very big and you have to custom scale it down so that A to B way doesn't take hours even though entire map is literally smaller than his/her foot or toe. 

In general I'd prefer to fully run/sprint and jump around instead of only jump in context places.

Also would be cool to be able to grow or shrink while on travels. Would be cool to be able to shrink smaller than current smallest-0 height. 


But that just My thoughts. 

(3 edits) (+6)

I always thought it was weird that you 'got slower' as you got bigger. That's understandable somewhat if you increase all stats other than size, but once you start increasing size you should begin to move back to normal speed.

The shrinking aspect is kind of interesting and opens an entirely new mechanic. I don't believe it should be able to be done normally, but perhaps a specific weapon or an attribute added to pieces of armor to let you do it. Considering the entire point of the game is to grow. However, it would be interesting if you say shrunk size, all other stats grow, or shrink fat and it distributes to breasts, muscles, legs etc... This would be temporary as it's an ability not a redistribution.

OR, perhaps there are areas not only locked behind being strong enough, tall enough, heavy enough, but rather you need to be small enough to fit through a hole in the wall(any stat too big), or under a ceiling(size-too tall), or climb up a tight area(muscle-too bulky). This could either access reward rooms or just other parts of the dungeons that just add extra charm.

This also could add a new possibility that there could be random buffs/debuffs around the map like traps. Perhaps you'll be lucky and get a size buff and gain 50 size! However, its not a blessing as now you can't fit through that small room to get the loot inside! The reverse is true, something that shrinks you and now you can't get through that fence.

I do believe the game needs to be rebalanced. I seem to always turn down the scaling on my stats as you just outgrow everything so fast. It may be better for gameplay sake to have a 'maximum' size (this would fix your grow too big move too slow issue). It doesn't have to be limited for those who wish to go bigger, but it would make the gameplay aspect better. I almost wonder if growth should be not linear as 1pt is 1pt of growth, but maybe it takes 10pts or 25pts of growth to get 1 level of growth to make growing more visual at the time. The rebalance would definitely let shrinking play into the game as a mechanic much better. -- Just thought of it, maybe dungeons need to scale with the player as you go deeper. That's one of the biggest problems. Perhaps each floor should be bigger by say 1%, same with the enemies so you can't just squish them by default.

Do you happen to know any other size related games?

(+1)

No size games unfortunately, as it's a unique genre. Mostly only expansion type games. This game on it's own is very unique, albeit I'd like a human versions.

You could play text adventure games that rely on growth. Some reflect your current size.

Oh, thus I know. 
There were couple on Giantess City forum. 

Also The Essence of Gender is an awesome game, especially if you hack money and level with save editor (like here, hehe). You play as human and can grow or shrink, also can gain fat or muscles. Though it is very rough, rougher and more complicated than this great game. And I believe it is semi abandoned too unfortunately.

how do I hack money and level with save editor