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Shaur Kumar: I think that this game is a super solid one after play testing it. I love the idea of the story line following throughout this person's life. In terms of aesthetic, I think the only problem is the translation of what was deemed significant life event to be in the game. I feel that the life scenarios since there are a limited amount of levels should be more unique and special, such as fighting for a job promotion or fighting to graduate school over the current paying the bills and bully scenarios. In terms of platforming gameplay, the character plays a little rigid, and mechanics aren't really tutorialized in the gameplay; it's more a wall of text. Cleaning up these last little aesthetic and gameplay hurdles would solidify this game a bit better.