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I knew what the general concept would be when I launched this (and, well, great message! I'm just not sure what to say on this topic that hasn't been said already), but I was pleasantly surprised to see the integration of the theme with game design/UI features.

(slight spoilers below for anyone who happens to scroll by before finishing)

Like, the more messed up the dogs get, other than the obvious effects, it also takes them longer to move around/breed. The UI changes were also fairly unexpected.

(spoilers end)

One issue I have to address is that dogs sometimes ignore the food completely (or at least it doesn't seem to be affecting them), even at the start of the game. Maybe I've been just using this feature wrong, but occasionally it just feels like an error. 

Overall, a really well-made game! It's kinda hard to be like "wow great awesome" given the subject matter, but it's thought-provoking and excels at being unsettling while not slipping into total body horror. I'd say you nailed your university assignment, hope your professors agreed!