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The idea is great, but the story is too short, the gameplay of this game is also very poor.

Thanks for the feedback! What would you like to see different in the gameplay?

I'm not sure if you plan to add some traditional RPG elements, such as purchasing new equipment, etc. My idea is that mazes can be more complex, with some elements of decryption or interaction; Transformations in combat should have more complex effects, and characters should respond to them.