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Game feel is nice and consistent: quite calming with the music and snowy particles. Sprites are cute and UI changes when you get hit are done really cleanly. Level design with the different platform frictions is done very nicely. I just wish the faster ice sprite was a little more distinguishable. On the flip side, audio is a little loud. Control is a bit of an awkward fire key and there is no cooldown rate or punishment for pressing the button constantly which seems a little op.  Spikes dont deal continuous damage so you can walk through them after taking damage which is a bit weird. Getting stuck on the side of walls breaks some immersion. User speeds up a lot when close to the bottom or side of a faster platform which can be a bit unsettling when you came from a platform of different speed.