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(+1)

with a minimap it would be too easy to navigate, otherwise you need to explore the location and find places from tasks on your own, which is an important part of the gameplay

yeah that's what i thought too, it's fun exploring the map

(1 edit) (+2)

I did take your advice and implement a backspace for one digit (minus key(s), as Unity does not backspace)! That way in case you entered one digit too many while speeding up you can reset yourself back to none!

(1 edit)

Thanks that's pretty nice! I'll test that out :)