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Art style is great, rpg elements + visual novel is very interesting. The sprites are pretty expressive yet simple (I love how the flip turn just still works well). I did find it a bit distracting to have text + the text unfolding sound + the voicelines. The latter were great for the intro and bosses, but kinda not adding much elsewhere. Also, the rolling system is a bit distracting, since it's always the same. And I kinda really felt the tutorial at boss 1 totally killed any tension there. And umm, I think many narrator lines (and jokes) could be dropped for the better to give more space on characterization and relationships. Like, it's easy to understand these characters are supposed to be friends and do banter, repeating it often just slows down the pacing. Sooo, I find the game visually and technically interesting, but could use some brushing up narratively. (i got to "boss" 2 so far).