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I like this game, I really do. It's got an interesting story, and it feels like it came straight out of the early 2000s in both spirit and art.

I do have one question though - you mention romantic relationships in the description, but how will that work? Is it an 'route' thing where you choose a single one or none at all? Is it an 'meter' thing where you just need to cross a threshold? Is it a complete thing where you have to choose all or none? Some light on this would be good.

(+1)

The romances work as routes. Chapter 1 is where you get to know your team members and their personalities. You can flirt here and there, but nothing serious happens. Chapter 2 is where you get a bit more direct. Also this is the point where you "lock into" a route. In Chapter 3, the grand finale, the consequences of your choices will unfold.

This is just a basic explanation, however there are a few surprises to this system!

I'm glad you liked the game. Thank you for playing!

Thanks for the answer.

I have to ask about the routes, though. If it's not a spoiler, is it like, four routes, one for the romance of each character, or are there for example multiple choice routes?

One for each character and a few surprises. Can't say more than that otherwise it would ruin the fun of discovering it for yourself, ha ha! But don't worry, I will implement an in-game way of tracking all the secrets when the final chapter is done. That way if someone wants to 100% the game, it will be easy to know if you got every secret in the game. As always, thank you for the questions!