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(+1)

By the way, with the new update, the performance score was 17 somehow.

Hmm, I would expect a bit higher from your graphics processor... the system check is just measuring the time taken to render out the 2048x2048 image of the duck. It's possible that unity's high definition rendering is just really cpu-bound. Were you able to load the game past the main menu? If so, how choppy was it?