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(+2)

Honestly i think the issue with the change to the overworld is mostly with us that already had the old one pretty much completed, if it was gradual additions throughout the game it would have been fine. But having most of what was done disappear and add multiple new features all at once was a little overwhelming. Once i figured it out it wasn't so bad but the initial impression was like looking at a cars wiring harness and trying to put it together

(+1)

Eh, I'm someone who likes watching numbrs grow (stellaris, ck 3, offworld trading company), and even I think there's a bit much micromanagement in its current iteration- it would be fine if we weren't locked into the rpg maker interface I think, but as it is..

Being able to make multiple items would smooth it out, currently it's definitely needing complete micromanagement