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Lord Goblin

Rule your lands, renovate your castle and train your naïve maids in the arts of love! · By BBBen

I've disabled donations through itch for now

A topic by BBBen created Feb 15, 2023 Views: 1,051 Replies: 5
Viewing posts 1 to 3
Developer (1 edit) (+1)(-1)

After factoring in fees, I discovered I was getting almost none of the money that some people have kindly donated to help support the game. That's a shame, but since this is a free release I don't want to lead people to just throw their money away.

If you'd like to support the game in a way that will actually get money straight to us, consider supporting on Patreon! You can also get the latest builds there in exchange for a pledge. :)

That's crazy. How were they pocketing most of the fees?

Developer(+3)(-1)

Actually, I'm not sure if it's just mostly taking a really long time to process. I'm waiting to see how it turns out, but if it looks like I end up getting most of the money, I'll turn them back on.

Developer(+1)(-1)

Okay, I've now investigated this.

It seems like most of the payments were taking quite a while to process so now that they've all come through, I can get some of the money. The bad side is that after processing fees it comes to about half of what people donated. (This is the problem with very small payments on this sort of platform - Patreon's got a somewhat better deal with the processors, but it's still better to avoid stuff less than $3 there.)

As I don't want Paypal or Mastercard to be basically taking half of what people try to give to our project, I'll leave the donations off for now, although in future I do plan to sell the commercial versions on here.

will there be android version in future

Developer(+1)(-1)

We'll see, but not for a while if so. The focus is on PC/Mac play because the gameplay best suits that anyway and it's harder to distribute for Android.