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This is cool! I have a soft spot for RPGs so I really liked playing this one, and the music definitely has that vibe, as does the character design. It took me a bit to figure out why my character sprite was flickering (it looks at the mouse) and also some more time to figure out I could attack things (I know...) and then some more time to figure out I could right click to shoot arrows...and then that I had limited ammunition, and then that I could get some back...There are many cool mechanics implemented already which is really impressive, and I think some minor tutorial text or visual indicators would be good so that players could pick up on all of them. I also don't know where the guy went after the first few scenes, and I just walked away on my own, woops. Still, this project probably took a lot of various coding and architecture, and if you make future projects building off of it, that would be really neat!