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  • Theme:  Main tie in through the overworld and diving into people's dreams
  • Fun:  The risk/reward of the minigames being only once chance to finish was really neat. However, that meant it felt very punishing to play the games that were harder to understand the game loop (the clock and sliding puzzle)  
  • Controls: Similar to above, some games were intuitive others were challenging (the animal one was the most unclear followed by sliding puzzle)
  • Graphics:  The art was great
  • Audio:   No feedback
  • A11y:  No feedback
  • Originality:  Dream diving plus the risk/reward made this a cool take on the minigame genre