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Hi,

nice to hear that you are back, even if you're not yet have the time to continue your projects :)

I had a look into your story generator. The randomization works surprisingly well, although the events feel somewhat repetitive. What I am missing is the lack of personality of the actors. In the main game you're playing (e.g., Darkest Dungeon), they have a personality, and in the lewd scenes it is suddenly completely random. What you might do about it is adding some initial stats / likes / dislikes to your heroes, which greatly affect the randomness of the events.

And one thing I ever wanted to ask you, even for Delivery Pilot: why do you provide a 32 bit downloadable version? I doubt there is still anyone playing on a 32 bit system that cannot handle 64 bit applications.

Thanks, that's a great idea. I was thinking about something similar, where you can specify more physical details, like what color their hair is or how big their chest might be. But I haven't thought of personality or preferences, that's a good idea. I ultimately didn't include the physical features, because I wanted to get the release out sooner, and if I made the stories take those factors into account, it would have taken longer to make. But I think a long term project could really benefit from that. Either the player could enter those values or generate them at random.

About the 32 bit version, I friend of mine asked for it, because he has an old PC, so I made it for him. :D