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(+1)

Great game, glad to see activity as well. Some weird issues with gameplay that I think points to some design issues. Hopefully they are agenda for tightening up.

Some examples are being able to get into guard uniform during day, but people still just know its you when you talk to them.

Inventory system only really for Main Character, would love to see this more expanded for all of your party members.

Being locked into the badge anytime you go to the hotel. If an event removes the badge then you are good to take it on and off again but once you walk into the hotel it will complain about not wanting to take it off. (This might be a pure only issue).

UI elements overlapping important areas. (I might play with my resolution some to see if that affects it.) In general the Inventory UI is difficult to look at because the popup info window covers so much. Also in the Dancing the Greats cover up the buttons for the next move.

It would be cool if there was experience or gear progression for both Pure and Perverted styles. As it is right now most of the outfits all give the same benefits.

Another idea for fleshing out the Pure playthrough would be getting into situations where people push for sex but you get out of it with combat.

I am still working my way through the game maybe half way I think. it is brilliant and probably one of the closest games to having a sexy final fantasy style game.  Storyline and loops and characters feel really well developed. Just the combat progressing and RPG elements are lacking in the development.