Bugs:
- Your character and enemies clip through a portion of the lower screen(Needs pixel offset)
- An entity cap is applied to the projectiles, which cuts your shot output by a factor of 5 if you spam early on
- Using the touchscreen results in an insane quantity of stacking projectiles due to no implemented shot cooldown
- Enemies persist on the screen after you die, meaning that if a few make it through in a group, you will need to die multiple times before you can truly restart