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no worries on the posts. if you have discord, you can join us over there and talk in real time and process some stuff with other fans of the game. it's kinda fun to get other perspectives. Also, you may wanna include a spoiler warning in your post here as we don't want to ruin parts of the game for people that are just scrolling down to check out some of the comments when deciding whether to download or not. 

that being said: i dont have plans to do a braden specific route despite originally planning to do that. my first plan way back years ago was to finish the game as zack and then unlock the story all over again to play it from braden's pov. i changed my mind in that and i abandoned that plan mostly because i wanted the mystery of braden to be more relatable to people. Because braden doesn't really fit into some typical labels, i didn't want to force his pov on people. i wanted to give them the freedom to determine things themselves. Braden's arc deals a lot with labels and fans that have never really fit anywhere have found a lot of solace in his character. if i wrote a story from his perspective, i would take that away from fans and i dont have a desire to do that. in the scene you're talking about, braden talks a lot about what was going through is head and how things slowly spun out of control and eventually he didn't know how to stop them. in that scene, i wanted to show something that was fucked up and broken but i also wanted there to be some hope there and a strong desire for forgiveness and people to try to rebuild. i wanted to show how people can communicate when both parties genuinely want to fix things. while i, myself, have more questions about his motives, zack did not and we're sorta stuck with the information that we have because we don't control these characters. zack asked the questions he needed to in that moment to get the information that was important to him for him to determine whether things were salvageable or not. 

I think the fact that Zack didn't require much information shows how he is very understanding and empathetic towards Braden. And I now realize that we as an audience don't really need to know Braden's full motive and perspective and just know that he is also just human, complex. I really love that the ambiguity of Braden's identity and how you decided not to continue on the original plan to still cater to those people that can relate to him. 

yeah, it  was a very conscious decision for me. i've never taken any decisions with the game lightly. on the discord, people talk a lot about the game and i really take that feedback and reactions seriously. sometimes giving too much detail can take the magic out for some readers so i've really tried to walk a fine line (having no experience at all but i was attempting to walk a line). and with the type of ending that we see in the game, it's entirely possible that braden himself couldn't answer a lot of those questions and that's ok because all of us deserve the amount of individual time that we need to figure ourselves out