I picked QuestCrawl up in the Trans Rights for Florida bundle and my group and we had a good time with it, even online! It'd be great game to take camping or on a trip where you might need a TTRPG-flavoured hit -- you just need a deck of cards, some d6s, and some way to take notes. I'm just wondering whether you might add some scaffolding tools to encourage roleplay between the characters? My group and I improvised it. We discussed what banded our characters together in the starting town. Then, the person turning over the card would introduce the scene. We'd interact as our characters, deciding on who was going to do a Champion Roll if needed, then roll our approaches depending on what the card asked. Then we'd sort of do a "Closing Shot" of our characters on that day depending on the outcome. It would be cool if this could be added to the list for the roleplayers among us. But otherwise very cool and well done! I especially love the beastie slaying and faction card mechanics.
I love all those suggestions! Honestly, one of the big appeals for us during playtesting was how thin the line was between in-character talk and strategy talk, but obviously, each group will find their own style. Gabe Hernandez wrote QuestionCrawl as a sort of Worldbuilding addendum, but perhaps we should circle back and add a more character-centric version.