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Loved the game, replayed like a fuckton of times to get all the possible outcomes I could. Atmosphere and the way the world is revealed is amazing, especially some specific NPCs who will give you more insight on some events and the Coppersmith backstory and role. The music and long walk is great for setting the mood or expectations for the return too.

That being said, I don't get why you can skip dialogue you've never read but cannot run. Maybe the point was not to keep retrying several times but I wanted to try to get everyone a satisfying outcome.

Kinda spoiler-ish, but is there anything to be done with the Homeless Child (not the Orphans) and the Impostor? Former wasn't afflicted by any action aside from the ones they offer and latter always disappear when you return.