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(+1)

There is one very important bit of advice (for all iterations of this game) I would give and how to best do it it's this:

Lag in the dungeon zones is unbelievable, and I have few suggested fixes for this: limiting load range (for example don't load animations of the whole map, just have the active segment animated. 2 Add an option to replace animated interaction points with a highlighted object frame in the game settings.

Additionally double check for memory leaks, and if this isn't already planned or added, add an fps limit option generally 30, 60, 90, and 120 work for good frame limit options.


The game is fun, but has serious performance issues, the all combined version certainly does at the very least. Simply improving the games performance would do its appeal absolute wonders.