PROS
+ A VERY compelling story with well-written characters and mystery.
+ A unique conflict system (you debate opponents instead of fighting them).
+ You have a lot of customization options for making a Debate Deck that matches your tastes.
+ The overworld that feels like Paper Mario: The Thousand-Year Door, but with more fantasy and less Mario.
+ Lots of interactable objects in the environment.
+ Catchy music (I personally love Distant Warmth and Jazzy Idealist).
+ The finale of Chapter 1 is JUICY. (It is dramatic and scary, but will make you more determined than ever to solve the mystery.)
+ There is a "countdown" to finish the game, but the countdown only goes down when you decide. So all of your decisions have long-term consequences, but you aren't rushed.
+ There are lots of references to real-world rhetoric/philosophy (Perfect for nerds like me!)
CONS
- I won't sugarcoat it... The turn-based combat is slow. It's a sluggish back-and-forth. (Still fun to do, but not for everyone.)
- There are not enough opportunities to fight opponents. (Chapter 1 left me wanting more chances to debate people).
- Terminologies can be confusing (I myself have to think about combat in terms of Energy Points and Damage, instead of Premises and Resonance.)
Conclusion:
A fun and exciting turn-based strategy game, with lots of dialogue and lovable characters. It has very few issues and is well worth playing.